10k Leagues

2017

10k Leagues

The Quakers Running Club 10K Leagues are a club wide competition, in which runners are put into leagues with people of similar ability over the 10K distance, based on their best performance in a qualifying race over the course of the last year.

There are a variety of different races spread across the year, and some are linked to the Club Championship. Points are scored on a ‘first past the post’ system, with the first runner scoring the most points, and the winner of each league will be the person with the most points at the end of the year.

The leagues are organised and managed by Rob Dent (10k@quakers.run)

Click here for 2016 10k Leagues information


League Groupings

2017 League Groups (updated after Mermaid)

League Table Updates

The first league table will be published after the Kirkbymoorside race.


2017 10K League Races


Rules

  1. All participants must be Quaker Running Club members, and have entered the race as a Quaker (discretion will initially be given to new members)
  2. To qualify for a place in a league, you must have run three qualifying 10K League races since the start of 2016 (this gives a better idea of a fair qualifying time, so that you can be placed in a league to match your ability).
    In order to restrict late entrants, and thus potentially changing points already allocated retrospectively later in the year, a member must have completed their three qualifying races by 30th June 2017, for admission to a league.
    There will be no admissions to a league after this date.
    For instance, if you ran one or two qualifying 10K League races in 2016, as long as you complete your third qualifying 10K League race before the 30th June 2017, you will be entered into a league
  3. To be eligible for a prize you must complete a minimum of six races.
    Where no-one in a league completes six races, the league will be awarded to the member with the most points.
    Where any member completes six races in a league, Rule 3 applies
  4. Each League member will receive ONE ‘Joker’ which can be used only once during the year.
    ‘The Joker’ will double your points for your nominated race.
    To use your Joker in a race, you must inform the 10K League Officer no later than midnight of the day prior to the race.
    Rob Dent is currently the 10K League Officer, and can be notified by e-mail at 10k@quakers.run or via Facebook.
    No nominations will be accepted on the day of a League race.
    If a Joker is not nominated, it will be forfeited at the end of the year
  5. A Bonus Point will be awarded each time a member beats their qualification time.
    Any Bonus Points are not doubled when the Joker is played
  6. In the event of two runners recording the same time, they will be allocated the same points
  7. In the event of a League ending in a tied situation, prizes will be given to both or more winners.

Please do remember that the leagues are intended to be fun, and to give members the opportunity to meet and compete against other members of a similar ability.